���̳� ���̷��� �ΰ� ��������� ���� �ȳ� ���̳� ���̷��̴� ���̳� �� ���뷣���� ���α����� ���Ǹ� ���� ���̳� ���̷��� �� ���� �ɼǰ� �¾� �ý���, ���� ����, ���� �ݻ�� ����, �ϴ� ���� �κ��� �˾ƺ��� RHINO V-RAY �� ���� ������ ��� ������ ���� �����ϰ� ������ �ϴ��� �ǹ������� ������ �����մϴ�.
01.14�� VrayForRhiho ����
Vray �Ұ�/���̷��� �ٿ�ε�/Vray ����/�������̽�
å����[00:00] �Ұ�/[03:25] �ٿ�ε�/[07:35] Vray ����/[09:05] �������̽�
02.22�� Vray �ٷﺸ�� part1
�⺻��, �ɼǰ�����/������/Material Editor/Duplicate/Reflection layer
å����[00:00] �⺻����/[02:13] �ɼǰ�����/[06:48] ������/[09:05] Material Editor/[13:37] Material Editor ����/[17:23] Reflection layer
03.18�� Vray �ٷﺸ�� part2
Material Editor ����ֱ�/�����߰�/������/�����κ� ����/Frame Buffer
å����[00:00] ���� �־��ֱ�/[04:40] �����߰�/[06:51] ������/[10:38] �����κм���/[13:40] Frame Buffer
04.23�� V-Ray Render Option part1
Global Switch/System/Camera/Physical Camera/Sunlight System
���[00:00] Global Switch/[08:40] System/[11:17] Camera/[14:50] Physical Camera/[16:42] Sunlight System/[17:58] Shutter speed/[22:24] Zoom
05.26�� V-Ray Render Option part2
Physical Camera/Depth of Field
å����[00:00] F-number/[03:07] Film speed/[05:21] Distortion/[06:41] Lens shift/[08:23] White balance/[11:59] Exposure, Vignetting/[13:05] Depth of Field/[18:05] Aperture/[20:42] DOF Ȯ��/[22:21] Sides/[23:12] Anisotropy
06.19�� V-Ray Render Option part3
ī�� ��ġ�ؼ� DOFȿ�� �����/Motion Blur/Frame�� ����
å����[00:00] ��, ���� Ȯ��/[04:32] ī�� ��ġ/[07:51] �Ÿ�����/[10:01] ��� Ȯ��/[12:17] Motion Blur/[14:43] Frame
07.23�� V-Ray Render Option part4
Output/Environment/Image Sampler/DMC Sampler/Color Mapping
���[00:00] Output/[04:56] Environment/[10:49] Image Sampler/[16:06] DMC Sampler/[18:26] Color Mapping
08.22�� V-Ray Render Option part5
Displacement/Illumination/Irradiance Map/Photon Map/DMC/Light Cache
���[00:21] Displacement/[05:45] Indirect Illumination/[09:12] Irradiance Map/[13:35] Photon Map/[16:37] Deterministic Monte Carlo GI/[18:04] Light Cache
09.21�� Vray Render Toolbar
Caustics/File/Material Editor/Vray Option/Frame Buffer/Render Window
���[00:00] Caustics/[10:27] File/[12:43] Material Editor/[15:16] Vray Option/[17:43] Frame Buffer/[18:51] Render Window
10.19�� Sunlight System & Material Editor
Sunlight System/Infinite Plane/Material/Scene Materials/Materials ���οɼ�
å����[00:00] Sunlight System/[08:26] Infinite Plane/[10:18] Material �����/[14:31] Scene Materials/[16:13] Materials ���οɼ�
11.20�� Diffuse & Emissive Layers
Diffuse Layers/Emissive Layers/Emissive Textures/Transparency
���[00:00] Diffuse Layers/[05:13] Emissive Layers/[12:25] Emissive Textures/[16:58] Transparency
12.22�� Reflection & Refraction Layers
Reflection/Fresnel/Filter/Glossiness/Refraction/Fog Color/Translucency
���[00:00] Reflection Layers/[03:14] Fresnel/[05:53] Filter/[07:12] Glossiness, Subdivs/[09:54] Refraction Layers/[16:41] Fog Color/[18:22] Translucency
13.22�� Vray2SideMtl & VraySkp2SidedMtl
Vray2SideMtl/Backface Color/Point Light/VraySkp2SidedMtl/Option/Maps
���[00:00] Vray2SideMtl/[01:54] Backface Color/[05:14] Vray2SideMtl �����/[10:30] Point Light/[13:09] VraySkp2SidedMtl/[19:34] Option, Maps
14.24�� Vray Light & Frame Buffer
Light/Intensity/Double Sided/No Decay/Sampling/Shadows/Frame Buffer
���[00:00] Vray Light/[02:15] Intensity/[04:56] Option/[06:41] Double Sided/[12:00] No Decay/[14:41] Sampling/[15:50] Shadows/[17:22] Frame Buffer
15.23�� Vray Sky & Sun, Material
Vray Sky&Sun/Option/�ö�ƽ����/���þ��� �ö�ƽ/���ø��� �ö�ƽ
å����[00:00] Vray Sky/[03:04] Vray Sun Light/[06:22] Option - General/[10:17] Sampling, Shadows/[12:01] ����(Material)�����/[14:52] �ö�ƽ����/[18:20] ���þ��� �ö�ƽ/[21:00] ���ø��� �ö�ƽ
16.23�� ����(Material) ����� part1
��������/�������/���, ������/ũ������/������
å����[00:00] ��������/[06:10] �������/[14:06] ���, ������/[17:41] ũ������/[20:38] ������
17.20�� ����(Material) ����� part2
�˷�̴�����/ī����Ʈ����/��������(��������, �Ȱ�����)/����, ġ������
å����[00:00] �˷�̴�����/[03:58] ī����Ʈ����/[06:37] ��������/[10:01] ������������/[12:31] �Ȱ���������/[14:34] ����, ġ������
18.14�� LCD���� ���� �����
LCD ��������/Emissive Layers/Bump Map/Displacement Map
å����[00:00] ���ϼ���/[01:34] LCD ��������/[07:05] Bump Map/[11:20] Displacement Map
19.22�� �����Ű� ��ü�� ������ ������
��Ʃ�������/��ü�����Camera, Light/Vray Option/Glass/Liquid/Chrome
å����[00:00] ���ϼ���/[01:26] ��Ʃ�������/[05:55] ��ü�����/[07:08] Camera, Light/[10:03] Vray Option/[14:07] Glass Material/[15:08] Liquid Material/[17:51] Chrome Material/[20:51] Liquid ����
20.14�� Transparency Mapping - Mask
�ΰ����Թ��/����Ʈ ����/���� ���� �̹��� ����/��ħ��
å����[00:00] �ΰ�����/[07:46] ����Ʈ ����1/[10:59] ������ ����/[11:51] ����Ʈ ����2/[13:32] ��ħ��
���̳� 5 [����+�ǹ�]
���̳�5 [����+�ǹ�] �ΰ� ��������� ���� �ȳ� RHINO 3D �� 3D ���� ������ ����, �־�, ������, �ִϸ��̼�, ����, �����Ͼ, �м�, ���� ���� ��� �θ� ���ǰ� �ֽ��ϴ�. ���̳�5 ���Ǹ� �����ϸ�, ��, ������, USB, ����, ���콺 ��� ���� �ǹ� ���� �ǽ������ν� ���̳�5 ���� �� Polar, Curve, Surface, Revolve, Rail Revolve, Sweep 2 Rails, Project, Mirror ��� ���� ��ɵ��� ��� ��� �� �ֽ��ϴ�.
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���̳� �־� V4
���̳� �־� V4 �ΰ� ��������� ���� �ȳ� ���̳� �־� V4 �а��� ���̳� �־� �� �����̵� �а��� ���� �ŷ����� �־� ������ ���� �����մϴ�.